Freelance client, Model Three in C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;

using ZeroMQ;

namespace Examples
{
using FLCliApi; // Lets us build this source without creating a library

static partial class Program
{

public static void FLClient3(string[] args)
{
//
// Freelance client - Model 3
// Uses FLCliApi.FreelanceClient class to encapsulate Freelance pattern
//
// Author: metadings
//
if (args == null || args.Length < 2)
{
Console.WriteLine();
Console.WriteLine("Usage: ./{0} FLClient3 [Name] [Endpoint]", AppDomain.CurrentDomain.FriendlyName);
Console.WriteLine();
Console.WriteLine(" Name Your Name");
Console.WriteLine(" Endpoint Where FLClient3 should connect to.");
Console.WriteLine(" Default: tcp://127.0.0.1:5555");
Console.WriteLine();
if (args.Length < 1)
args = new string[] { "World", "tcp://127.0.0.1:5555" };
else
args = new string[] { args[0], "tcp://127.0.0.1:5555" };
}

string name = args[0];

// Create new freelance client object
using (var client = new FreelanceClient())
{
// Connect to one or more endpoints
for (int i = 0; i < args.Length - 1; ++i)
{
client.Connect(args[1]);
}

// Send a bunch of name resolution 'requests', measure time
var stopwatch = new Stopwatch();
stopwatch.Start();

int requests = 0;
while (requests++ < 100)
{
using (var request = new ZMessage())
{
request.Add(new ZFrame(name));

using (ZMessage reply = client.Request(request))
{

}
}
}

stopwatch.Stop();
Console.WriteLine("Average round trip cost: {0} ms", stopwatch.ElapsedMilliseconds / requests);
}
}
}
}